This gameplay has been added alongside with River of Blood Expansion released. The main feature of this mode is allow to set the Corruption Cards on your own. This can be played Online or Offline Mode.
Here's how it works.
Here are some information during gameplay.
DIFFICULTY RANK TABLES with Additional MULTIPLIER (Default MULTIPLIER: X1)
DIFFICULTY
RANK | Difficulty | Bonus Stats | Trauma Resistance | Ridden Strength | Event Difficulty | Extra Lives | Friendly Fire | Roaming Bosses | |
0 | 0.00 | Recruit | Normal | High | Normal | Low | 1 | None | 1 |
1 | +0.15 | Recruit II | Normal | High | Normal | Low | 1 | None | 1 |
2 | +0.30 | Recruit III | Normal | High | Normal | Low | 1 | None | 1 |
3 | +1.05 | Veteran | Low | Normal | Normal | Normal | 1 | Low | 1 |
4 | +1.40 | Veteran II | Low | Normal | Normal | Normal | 1 | Low | 1 |
5 | +1.75 | Veteran III | Low | Normal | Normal | Normal | 1 | Low | 1 |
6 | +3.25 | Nightmare | None | Low | High | Hard | 1 | High | 1 |
7 | +4.00 | Nightmare II | None | Low | High | Hard | 1 | High | 1 |
8 | +4.75 | Nightmare III | None | Low | High | Hard | 1 | High | 1 |
9 | +7.75 | No Hope | None | None | Very High | Very Hard | 0 | Very High | 1 |
10 | +9.00 | No Hope II | None | None | Very High | Very Hard | 0 | Very High | 1 |
11 | +10.25 | No Hope III | None | None | Very High | Very Hard | 0 | Very High | 1 |
12 | +14.25 | Legendary | None | None | Dangerous | Very Hard | 0 | Dangerous | 1 |
13 | +15.75 | Legendary II | None | None | Dangerous | Very Hard | 0 | Dangerous | 1 |
14 | +17.50 | Legendary III | None | None | Dangerous | Very Hard | 0 | Dangerous | 1 |
15 | +20.00 | Legendary IV | None | None | Dangerous | Very Hard | 0 | Dangerous | 1 |
RIDDEN
RANK | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
0.00 | +0.10 | +0.25 | +0.45 | +0.70 | +1.00 | +1.40 | +1.90 | +2.50 | +3.20 | +4.00 | +4.90 | +5.95 | +7.15 | +8.50 | +10.00 | |
Damage | 5% | 5% | 5% | 5% | 10% | 10% | 10% | 10% | 15% | 15% | 15% | 15% | 15% | 15% | 30% | |
Mutation Melee Speed | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 50% | 50% | 50% | 50% | 50% | 50% | ||
Extra Slow from Common Attacks | 10% | 10% | 10% | 10% | 20% | 20% | 20% | 20% | 30% | 30% | 30% | 30% | 30% | |||
Common Health Regen | +1 | +1 | +1 | +1 | +2 | +2 | +2 | +2 | +3 | +3 | +3 | +3 | +3 | |||
Mutation Health Regen | +15 | +15 | +15 | +15 | +30 | +30 | +30 | +30 | +45 | +45 | +45 | +45 | +45 | |||
Fire Resistance | 15% | 15% | 15% | 15% | 30% | 30% | 30% | 30% | 45% | 45% | 45% | 45% | ||||
Explosive Resistance | 15% | 15% | 15% | 15% | 30% | 30% | 30% | 30% | 45% | 45% | 45% | 45% | ||||
Corruption Card Difficulty | +1 | +1 | +1 | +1 | +2 | +2 | +2 | +2 | +2 | +2 | MAX | |||||
Mutations recover from Stumble faster | √ | √ | √ | √ | √ | √ | √ | √ | √ | √ | ||||||
Common Attacks remove Max Health | √ | √ | √ | √ | √ | √ | ||||||||||
Mutation Weakspot Bonus Removed | √ | √ | √ | |||||||||||||
Headshots only on Common | √ | √ |
HORDE
RANK | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
0.00 | +0.10 | +0.25 | +0.45 | +0.70 | +1.00 | +1.40 | +1.90 | +2.50 | +3.20 | +4.00 | +4.90 | +5.95 | +7.15 | +8.50 | +10.00 | |
Common per Horde | 5 | 5 | 5 | 5 | 10 | 10 | 10 | 10 | 15 | 15 | 15 | 15 | 20 | 20 | 20 | |
Mutation Variants | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | ||
Hazard Density | Lv 1 | Lv 1 | Lv 1 | Lv 1 | Lv 2 | Lv 2 | Lv 2 | Lv 2 | Lv 3 | Lv 3 | Lv 3 | Lv 3 | MAX | MAX | ||
Boss Health | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | ||||
Boss Stun Resistance | Lv 1 | Lv 1 | Lv 1 | Lv 1 | Lv 2 | Lv 2 | Lv 2 | Lv 2 | MAX | MAX | MAX | |||||
Common Variants | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | |||||||
Bosses | Ferocious | Monstrous | ||||||||||||||
Chance for Roaming Boss | 1 |
PLAYER
RANK | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
0.00 | +0.10 | +0.25 | +0.45 | +0.70 | +1.00 | +1.40 | +1.90 | +2.50 | +3.20 | +4.00 | +4.90 | +5.95 | +7.15 | +8.50 | +10.00 | |
Ammo Capacity | -10% | -10% | -10% | -20% | -20% | -20% | -30% | -30% | -30% | -30% | -40% | -40% | -40% | -40% | -40% | |
Vendor Prices | +10% | +10% | +10% | +20% | +20% | +20% | +30% | +30% | +30% | +30% | +40% | +40% | +70% | +70% | +70% | |
Sprint Efficiency | -10% | -10% | -10% | -20% | -20% | -20% | -40% | -40% | -40% | -40% | -70% | -70% | -70% | -70% | ||
Move Speed while firing | -10% | -10% | -10% | -20% | -20% | -20% | -40% | -40% | -40% | -40% | -70% | -70% | -70% | -70% | ||
Environmental Damage taken | +25% | +25% | +25% | +50% | +50% | +50% | +75% | +75% | +75% | +75% | +75% | +75% | +75% | |||
Chance to spawn broken items | +10% | +10% | +10% | +20% | +20% | +20% | +30% | +30% | +30% | +30% | +40% | +40% | +40% | |||
Fabulous Mementos | +1 | +1 | +1 | +1 | +1 | +2 | +2 | +2 | +2 | +2 | +3 | |||||
Team Extra Lives | -1 | -1 | -1 | -1 | -1 | -2 | ||||||||||
No Friendly Cleaner Outlines | √ | √ | ||||||||||||||
Teammate Status shrouded | √ | √ | ||||||||||||||
All Accessory Slots | -1 |
Admin
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